World War I, in 2051 A.D.

Snapshots from the front:

COINICH'S MOST EXCELLENT ADVENTURE.

As posted here: On www.civfanatics.com

The Introduction:

World War I... in 2051 A.D.!?!?

Warlord Level
Standard size map - random
Remaining countries of the world (in order of territory size)

1. Babylon (me) (approx 45 cities)
2. Maya (approx 35 cities)
3. Inca (approx 15 cities)
4. English (approx 7 cities)
5. Byzantine (2 cities)
6. Portugal (1 city)


Opening comments
:
Interesting turn of events. End-game times. I had just completed an unprecedented era of peace and amazing cultural prosperity (about 225 years?) and about 3 turns before the end of the game, the English declared war against the Maya, which drug me in to a war against the English. I was perturbed about this, but obligated some forces to battle since I was in a full military alliance with the Maya (which I had hoped would prevent them from attacking me preemptively and allow me to get to end game victory (had about 136000 culture points). Well, the game ended and I was the winner. I was happy and all that but… I realized that I could continue to prosecute the war against the English, even though the game was over, to gain some modern era war-fighting experience (you can never have too much of that). So I continued the game.

The very next thing that happened (literally), is where our story begins… in the year 2051:

Click Below to Download:

The Story

The Ending Map

The .SAV file

(And for those who really want to get in to my mind...)

The move tracking spreadsheet
(Such as it is), including moves that weren't written about
(highlited in blue)